Civilization 7 Studio Hires Modder to Fix Game’s UI Issues

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Civilization 7 Studio Hires Modder to Fix Game’s UI Issues

The turn-based strategy world just received a game-changing updateFiraxis Games has officially welcomed legendary modder Sukritact to their development team as a Technical Artist. This news has sent shockwaves through the Civilization community, igniting fresh hopes for a major UI overhaul in Civilization 7—a much-needed improvement for a game that has faced criticism for its clunky interface since launch.

At HL GAMING OFFICIAL, we take a deep dive into what this hiring means, how Sukritact’s expertise could reshape Civilization 7’s user experience, and what the future holds for one of the most iconic 4X strategy franchises.


Sukritact: From Modding Prodigy to Firaxis Developer

Sukritact is no stranger to the Civilization series. Known for crafting some of the most beloved mods for Civilization 6, particularly UI-enhancing modifications, Sukritact has amassed a massive following on the Steam Workshop. Their mod, "Simple UI Adjustments," alone boasts over 674,000 subscribers, a testament to their deep understanding of player needs and game design intricacies.

In a recent post on Bluesky, Sukritact reflected on their journey from modding Civilization 5 as a high school student to officially joining Firaxis Games—a dream come true for any devoted strategy game designer.

While Firaxis has not explicitly stated that Sukritact’s primary role will be a UI-focused overhaul, their position as a Technical Artist strongly suggests involvement in UI/UX design. Given the widespread criticism of Civilization 7’s interface, the hiring signals a proactive move by Firaxis to address player concerns head-on.


Civilization 7’s UI Problems: A Major Pain Point Since Launch

Why the UI Needs an Overhaul

Civilization 7 debuted with ambitious mechanics and deep strategy elements, but many players felt hindered by a clunky, unintuitive UI that failed to present crucial game information effectively. Some of the most common complaints included:

🔻 Map Readability Issues: Important terrain details, resources, and unit positions were often difficult to discern at a glance.
🔻 Overcomplicated Menus: Managing cities, production, and diplomacy felt tedious and unintuitive, requiring too many clicks for basic actions.
🔻 Information Overload (But Poor Accessibility): While Civilization games thrive on strategic depth, crucial stats like city yields, diplomatic relations, and trade details were often buried under multiple layers of menus.

Firaxis has already made some strides toward improvement, with recent updates focusing on:
Enhanced terrain visibility for easier navigation.
More streamlined tooltips and menus to improve usability.

However, the addition of Sukritact to the team signals that Firaxis wants to push these improvements even further.


What Could Sukritact’s Influence Bring to Civilization 7?

Given Sukritact’s modding expertise, we can realistically expect a range of impactful UI/UX improvements, including:

1. Better Information Display & Accessibility

🔹 Concise but detailed city screens, displaying essential stats like growth, production, and loyalty in a clear, digestible format.
🔹 Improved in-game tooltips, allowing players to access critical information faster without digging through menus.
🔹 More responsive interface elements, reducing unnecessary delays when managing units or cities.

2. Streamlined City Management

🔹 Easier access to production queues, citizen allocation, and tile improvements.
🔹 A less cluttered district placement UI, allowing players to make strategic decisions without excessive micromanagement.

3. A More Intuitive Diplomacy System

🔹 Better visualization of trade deals, grievances, and alliance statuses—something the community has been requesting since launch.
🔹 A clearer "at-a-glance" diplomatic summary, so players can quickly gauge relationships with other leaders.

4. Enhanced Modding Support

🔹 Given Sukritact’s background as a top-tier modder, we could see better built-in modding tools for Civilization 7, allowing the community to create even richer content.


Firaxis’ Commitment to Civilization 7: More Than Just UI Changes

While Sukritact’s hiring is an exciting step forward, Firaxis has already demonstrated a strong commitment to ongoing improvements.

Recent Updates Have Focused On:

Balancing civilizations – Adjustments to America, Buganda, Meiji Japan, and Siam to improve gameplay balance.
New strategic content – The "Crossroads of the Worlds" DLC introduced fresh gameplay mechanics and historically inspired civilizations.
Expanding Late-Game FeaturesThe Modern Age Geographic Society update added new late-game diplomatic and scientific strategies.


The Future of Civilization 7: A Brighter Horizon?

Civilization 7 launched with both excitement and skepticism, but Firaxis’ ongoing updates and hiring of top-tier talent suggest a dedicated effort to refine the game into a long-term masterpiece.

What This Means for Players

🔥 Short-Term: Expect noticeable UI refinements in upcoming patches.
🚀 Long-Term: Firaxis seems committed to transforming Civilization 7 into the definitive strategy game experience, much like they did with Civilization 6 post-launch.

With Sukritact now part of the official team, the future of Civilization 7 looks more promising than ever.

Stay tuned to HL GAMING OFFICIAL for in-depth coverage of all the latest Civilization 7 updates, modding news, and strategy insights.

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