
Hazelight Studios, the acclaimed developer behind It Takes Two and the recent hit Split Fiction, is already moving forward with its next project. Josef Fares, the studio’s founder and creative visionary, has confirmed that the team has entered the early stages of development, generating excitement among cooperative gaming fans.
In addition, Fares took the opportunity to clarify Hazelight’s ongoing partnership with Electronic Arts (EA), reassuring fans that the studio retains full creative independence despite working with the publishing giant.
With Hazelight’s consistent track record of delivering innovative co-op experiences, anticipation is at an all-time high for what the team has in store next. Let’s break down everything we know so far.
Hazelight’s Next Game: Development Has Officially Begun
Josef Fares’ Post-Launch Mindset
In a recent episode of the Friends Per Second podcast, Josef Fares discussed his approach to game development, revealing that he always shifts focus to the next big project as soon as a title is released.
"For me, personally, every time a game is out, I’m kind of done with it. I’m kind of like, ‘OK, here’s the next thing.’"
This statement reinforces the fact that Hazelight has already begun early development on its next title. Despite Split Fiction’s ongoing success, Fares and his team are fully focused on what’s coming next.
What We Know About the New Project
Although Fares was tight-lipped about specifics, he did confirm that the new game is currently in its initial stages.
"There is a reason why I can’t talk about the next game; it’s because it’s quite early."
While there’s no official title, genre, or storyline details yet, Hazelight’s history suggests that the project will likely follow its signature co-op-driven gameplay format. Given the studio’s typical 3-4 year development cycle, it’s possible that we’ll get our first real look at the game sometime in 2026 or 2027.
Hazelight Studios: Pioneers of Cooperative Gameplay
A Unique Legacy in Gaming
Hazelight Studios has distinguished itself by focusing exclusively on co-op experiences, a rare and bold approach in today’s gaming industry. Unlike most studios that prioritize single-player or multiplayer PVP, Hazelight has dedicated itself to crafting deeply engaging, story-driven two-player adventures.
Their Track Record of Success
🔹 A Way Out (2018): An innovative split-screen co-op experience that required two players to work together in an intense prison escape story.
🔹 It Takes Two (2021): A genre-defying masterpiece that won the Game of the Year award and solidified Hazelight’s reputation as a leader in cooperative gaming.
🔹 Split Fiction (2024): The studio’s latest hit, proving that their storytelling and gameplay innovations continue to evolve.
With such a strong lineup, expectations are high for Hazelight’s next project. Fans are eager to see whether the studio will stick to its traditional formula or introduce bold new mechanics.
The Truth About Hazelight’s Partnership with EA
Josef Fares on Creative Freedom
Hazelight’s partnership with Electronic Arts (EA) has been a point of discussion, especially given EA’s reputation for controlling development studios. However, Fares made it clear that Hazelight retains complete creative independence despite EA’s publishing role.
"EA is a supporter. We don’t pitch games to them. We say, ‘We’re going to do this.’ That’s it. They have zero, and I mean zero, thing to say about what we’re doing next."
This statement should reassure fans who may have been concerned about EA’s involvement. Unlike some studios that face corporate interference, Hazelight has managed to maintain full autonomy over its creative vision.
Why Work with EA?
Despite being independent, Hazelight benefits from EA’s funding and distribution power. This partnership allows the studio to:
✔ Secure higher budgets for ambitious projects.
✔ Reach a global audience with EA’s marketing and distribution networks.
✔ Maintain creative freedom, without being forced into microtransactions or monetization schemes.
It’s a win-win scenario that allows Hazelight to develop groundbreaking games while benefiting from EA’s resources and reach.
What Could Hazelight’s Next Game Be?
While details are scarce, let’s analyze three possible directions Hazelight could take with its next game.
1. A Sequel to It Takes Two or A Way Out
Hazelight has never made a direct sequel, but the
overwhelming popularity of It Takes Two could change that. Fans have long speculated about a spiritual successor or direct sequel exploring new themes of relationships and teamwork.Alternatively, a follow-up to A Way Out could explore another high-stakes cooperative adventure with new characters and mechanics.
2. A New Co-Op Adventure in a Different Genre
Fares has hinted in past interviews that Hazelight is open to experimenting with new genres. This could mean:
✔ A sci-fi-themed cooperative game with puzzles and survival mechanics.
✔ A fantasy adventure featuring unique two-player abilities.
✔ A horror co-op experience, a genre Hazelight has yet to explore.
3. A Multiplayer Expansion of Their Co-Op Formula
Hazelight has traditionally stuck to two-player co-op, but could they expand their scope?
A game that allows three or four players to collaborate in a narrative-driven experience would be an exciting evolution of their formula.
Regardless of the direction Hazelight chooses, one thing is certain: the game will prioritize deep storytelling, engaging gameplay, and an unforgettable cooperative experience.
When Will We Hear More?
Given Hazelight’s standard 3-4 year development cycle, the next major announcement will likely come by 2026. However, early teasers or concept reveals might drop before then.What to Watch For
✔ Industry Events: Hazelight could showcase their next game at major gaming expos like The Game Awards, Summer Game Fest, or EA Play Live.
✔ Social Media Teasers: Follow Hazelight and Josef Fares on Twitter for hints.
✔ Exclusive Interviews: Gaming outlets may get behind-the-scenes insights as development progresses.
Final Thoughts: The Future of Hazelight Studios
Hazelight Studios has firmly established itself as a powerhouse in cooperative gaming, and their next project is already generating massive anticipation.
With Josef Fares at the helm, a commitment to innovation, and a clear vision for the future, it’s only a matter of time before we witness another groundbreaking co-op experience.
Key Takeaways
✔ Hazelight has officially started development on its next game.
✔ The studio will likely follow its 3-4 year development cycle, meaning a 2026-2027 release window.
✔ Josef Fares confirmed full creative control, despite EA’s publishing support.
✔ The next game could be a new co-op adventure, a sequel, or an expanded multiplayer experience.
As always, HL GAMING OFFICIAL will keep you updated on every new development. Stay tuned for more details on Hazelight’s next big project!
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